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A student-made video game designed to promote mental wellness through player curation. In this game, players take on the role of a character navigating a virtual world filled with various stressors and challenges. However, players have the ability to curate their gameplay experience by selecting coping mechanisms and mental wellness strategies to help them overcome obstacles and manage their stress.

To view more about this work please visit my portfolio at :https://mckenzyconnelly.myportfolio.com/burnt-out

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